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  • Changelog
  • Philosophy
    • Defined Penalties
    • Judge Calls and Interventions
    • Issuing Penalties
    • Deck Randomization
    • Game State
    • Maintaining the Game State
      • Reverting Errored Game States
      • Irreversible and Accepted Game States
    • Variable Enforcement
    • Guide Advisements
  • Gameplay Errors
    • Failure to Maintain Gamestate
    • Missed Triggers
    • Seeing Extra Cards
    • Private Card Error
    • Game Rule Violation
  • Tournament Errors
    • Tardiness
    • Slow Play
    • Outside Assistance
    • Insufficient Shuffling
    • Decklist Issue
    • Deck Issue
    • Communication Policy Violation
    • Game/Match End Procedures Violation
    • False Start Violation
    • Limited Procedure Error
    • Marked Cards
  • Unsporting Conduct
    • Minor Conduct Violation
    • Major Conduct Violation
    • Bribery, Waging, and Collusion
    • Theft
    • Stalling
    • Cheating
  • Penalty Quicksheet
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  1. Philosophy

Deck Randomization

Some corrective steps will ask that the random section of a deck (which excludes any known cards or card orders on the top, bottom, or any other non-random sections of the deck) be shuffled. In this case, judges are tasked with finding out which parts of the deck that must be manipulated remain random, setting those cards apart from the non-random subsets of cards, shuffling the random portion, and then recombining the non-random portions with the random portion of the deck. Judges should consider any deck manipulation cards or cards with the glimpse mechanic that might have been played before manipulating a deck. As noted in our other rules and regulations documents, a 60-card deck is considered sufficiently randomly shuffled after 7 shuffles.

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Last updated 9 months ago